Autumn is a time of change: school beginnings, lower temperatures and shorter days, changing leaf color, and the end of gardening and mowing the lawn. The list of changes goes on for this time of year, but I experienced a change myself recently. I changed or broadened my interest base of reading material to include the genre of the graphic novel. I've highlighted a few new ones as well as some new novels by favorite authors.
Four new books came up that are in a series entitled Air by G. Willow Wilson. I'd never really looked at graphic novels as I thought they were for a "younger" crowd of readers, and were hardcover "comic books." But these graphic novels attracted me so I opened up the first volume, Letters from Lost Countries. Ms. Wilson and artist/illustrator M.K. Perker make a good team that develops a sense of intrigue, fantasy and a little bit of romance. Air's main character, Blythe, is a new flight attendant for Clearfleet Airlines. The series chronicles her escapades as she travels around the world doing the impossible. PWPL has the first four titles of this series.
Another new graphic novel that I readily picked up is about an old favorite. I've followed the comic strip "Unshelved" by Gene Ambaum & Bill Barnes for over ten years since its creation under the title of "Overdue." Set in the library world of Mallville Public Library, characters Dewey, wife Cathy, Mel the library manager, Colleen, Tamara, and many others live and breathe library. PWPL now has an "Unshelved" collection entitled Bibliovores in the graphic novels section. Daily strips sometimes come very close to real-life library activity, while at other times it is totally unreal. Come in, read it and enjoy the world of library.
Dead Iron: the age of steam by Devon Monk is my trek into science-fiction. Not knowing how a book could be a Western, a "gritty steampunk" and magic all-in-one, I went to Google to find an answer. Steampunk is a new sub-genre of science-fiction that typically features steam-powered machinery, and is especially set in the industrialized American West. Bountyman Cedar Hunt lives by tracking beasts and lost things. While searching for a missing boy, Cedar learns that his dead brother may, in fact, be alive. The price for information on his brother is high; the Madder Brothers want him to find the Holder, a mysterious machine that opens doors to other worlds including that of the Strange. Enter antagonist, Shard LeFel, a railroad tycoon who currently possesses the Holder and needs the device to put an end to his earthly torment. Monk's action-packed story is filled with vivid landscapes of Oregon's early frontier life as he ventures into this new sci-fi genre.
Yet again I stretched myself to pull the new Jack Reacher novel off the kiosk. Written by Lee Child, Never Go Back continues the Reacher saga in this eighteenth book about the former military cop. Reacher returns to the Virginia headquarters of his old unit, the 110th MP, to meet the new CO, Major Susan Turner. Her voice has intrigued him over the telephone and he wants to meet her. When he arrives at headquarters, he promptly gets arrested for a crime he supposedly committed over sixteen years ago. Both Turner and he are put into the brig (jail). From there it gets busy as Child turns up the action: both break out of jail, make a cross-country trip and try to discover why Reacher is just now discovering he may have a daughter. All of this happens while he's trying to clear himself, too. The pace is fast and the suspense is good. Enjoy!
Clive Cussler has added another novel, The Mayan Secrets, to his Fargo Adventure series that he again co-authored with Thomas Perry. This adventure begins with Sam and Remi Fargo in Mexico doing humanitarian aid following a terrible earthquake. They find an unearthed Mayan tomb and discover within it a "new" codex full of information about Mayan civilization. Not knowing what to do with their discovery amid the earthquake's chaos, the Fargos bring it home to California. Mayan expert David Caine advises them of the book's value and importance. Before they can properly deal with it, it's stolen. Their real adventure begins; find the thief and the codex and stay alive while doing it.